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Programas
IntroduçãoO módulo "Programas" destina-se à formação de programas complexos de desenvolvimento. Por exemplo, Adaptação de novatos, Learning de reserva de pessoal e outros. Com o programa, é possível formar qualquer cenário de aprendizagem e desenvolvimento.Os ...
Measures
Introduction1. The "Events" module is designed for planning, organizing, and tracking educational activities. For example, attending a conference, in-person training, meeting with a mentor, etc.2. Main features of the module: Creating events, sending invitatio...
Medidas
Introducción1. El módulo "Eventos" está diseñado para planificar, organizar y registrar eventos educativos. Por ejemplo, asistir a una conferencia, un entrenamiento presencial, una reunión con un mentor, etc.2. Funcionalidades principales del módulo: Creación ...
Gamification
Introduction1. The application includes a gamification module that works with two basic entities: Points. Rating. 2. Points are awarded for the following actions in the application: Passed Lesson; Passed Test; Passed Final Test; Passed Course; Passed Program; ...
Gamificación
Introducción1. La aplicación cuenta con un módulo de gamificación que trabaja con dos entidades básicas: Puntos. Rating. 2. Los puntos se otorgan por las siguientes acciones en la aplicación: Pasado Lección; Pasado Test; Pasado Final Test; Pasado Course; Pasad...
Gamificação
Introdução1. O aplicativo possui um módulo de gamificação que trabalha com duas entidades básicas: Pontos. Rating. 2. Os pontos são atribuídos pelas seguintes ações no aplicativo: Passado Lição; Passado Test; Passado Final Test; Passado Course; Percorrida Prog...
Gamificazione
Introduzione 1. Nell'applicazione è presente un modulo di gamification che opera con due entità di base: Punti. Classifica. 2. I punti vengono assegnati per le seguenti azioni nell'applicazione: Lezione completata; Test completato; Test finale com...
Gamification
Einführung 1. Die Anwendung enthält ein Gamification-Modul, das mit zwei grundlegenden Entitäten arbeitet: Punkte. Rating. 2. Punkte werden für folgende Aktionen in der Anwendung vergeben: Abgeschlossene Lektion; Abgeschlossener Test; Abgeschlosse...
Gamification
Introduction1. L'application comporte un module de gamification qui fonctionne avec deux entités de base : Points. Rating. 2. Les points sont attribués pour les actions suivantes dans l'application : Passé Leçon; Passé Test; Distance parcourue Final Test; Pass...
Individual development plan
Introduction 1. Individual Development Plans (IDP) are based on the competence model. An Individual Development Plan (IDP) is a set of Learning and Development Events (DE) aimed at improving competence and professional growth. 2. The IDP model is formed as ...
Competency Management
Introduction1. The "Competency Management" module consists of 3 sections: Competency Model (Competency Blocks); Rating scale; Competency Profiles. 2. Published competencies are used for: In the 360-degree assessment. When creating competency profiles. When cre...
Knowledge Base
Introduction1. Knowledge base materials are used for training processes and document familiarization.2. General Structure of the Knowledge Base: Shelves - materials are added to shelves. 3. The following types of materials can be created in the knowledge base:...
Surveys
IntroductionPolls are designed to conduct surveys on various topics. Unlike tests, polls do not have right or wrong answers.Creating a survey1. You can create Survey from the Events - Surveys section or in the Feed. Currently, they are not linked to each other...
Moderator Menu
Introduction1. The moderator configures the application settings and manages the learning process.2. The first moderator is added automatically and is the person who installed the application. The second and subsequent moderators can be added by another modera...
Purposes
Introduction1. The following educational components can be assigned in the application: Programs. Courses. Tests. Materials. 2. Assignment can only be performed by the application moderator.3. By Default all educational components published in catalogs are ava...
Sub-accounts
Introduction1. The sub-accounts module allows organizing access for an unlimited number of users to Brusnika.LMS under a single account of your CRM or ERP system. Accordingly, the data in the application will be personalized by sub-accounts.The module will be ...
Groups. For Bitrix24
IntroductionTraining groups in the application are integrated with groups in Bitrix 24.Study groups are a tool for supporting and organizing the learning process. Standard application group functionality includes: Distribution (separation) of student flows; Or...
Assessment 360
Introduction1. Using this module, you can conduct 360-degree assessments, 180-degree assessments, and any other types of evaluations where some people assess others.2. The application implements three-tier model, which can be used to describe various competenc...
Home Page
General view and navigationThe main screen of the application looks as follows:Consists of the following blocks:1 - Application MenuAvailable to all employees.2 - Personal Account employeeEach employee has their own data in their personal account.3 - Moderator...
Reporting
IntroductionIMPORTANT! The system generates reports strictly for the selected period. Data outside this period is not included. For example, if an employee took a test on the 5th, but the report is generated for the period from the 6th to the 10th, the results...